r/gamemaker sponsors three chat-rooms: IRC, a Discord server, and a Slack team. Content must be appropriately flaired at the time of submission.Technical support requests are to be directed to YoYo Games Support.Promotional content must contribute to the community.Show respect to all users of the subreddit and have patience with other users when providing help.Content must demonstrate a previous effort and research before posting and must provide adequate detailed information.Content must not use "click-bait" titles, shortened links, or solicitation.Content must not be obscene, illegal, racist or offensive.Content must be directly related to GameMaker.subreddit_guidelines()Ĭontent that does not follow the subreddit guidelines is subject to deletion, so please become familiar with them. Additionally, experienced coders can take advantage of its built in scripting language, "GML" to design and create fully-featured, professional grade games. It features a unique "Drag-and-Drop" system which allows non-programmers to make simple games. GameMaker is software designed to make developing games easy and fun. The Essential Gamemaker Functions, Concepts, and Tools Guide.GameMaker Handbook - The Ultimate Resource for Beginners.Press Ctrl + Shift + End to select the cursor from the current position to the end of the full text.Press Ctrl + End to move the cursor to the end of the full text.Press Ctrl + Shift + Home to select the cursor from the current position to the beginning of the full text.Press Ctrl + Home to return the cursor to the beginning of the full text.Click the scroll bar with the left mouse button to quickly update the position of the text area.Long-press and drag the scroll bar with the left mouse button to scroll the text area vertically.Use the mouse wheel to scroll the text area vertically.Use the mouse wheel to scroll the text area horizontally. Automatically maintain the center in the vertical direction of the operating area.Press Shift + End to select the cursor from the current position to the end of the line.Press End to move the cursor to the end of the line.Press Shift + Home to select the cursor from the current position to the beginning of the line.Press Home to return the cursor to the beginning of the line.Press Delete to delete to the right, long press is supported.Press Backspace to delete, long press is supported.Long press Shift and use the arrow keys to select text.Use the arrow keys to move the cursor, long press is supported.Long press the left mouse button and drag to select text.Click the left mouse button to move the cursor.Use the textbox_set_position() function to modify the coordinates of the text box.Use the textbox_set_font() function to modify the font, color, line height, and vertical correction value.Use the textbox_create() function to create a text box and define the operation area, initial text, placeholder text and upper limit of the number of words.Both single-line and multi-line modes are supported: When using the textbox_create() function, set the parameter "nowrap" to true and set the "adaptive_width" parameter to false to enable the single-line mode. This is an open source asset package that allows arbitrary use, modification and dissemination.īefore introducing the asset pack, what you need to know is that due to the characteristics of GMS2, when you enter characters other than basic Latin characters in the full screen state, the game will automatically switch to the window state. If you only need to use a single-line text editor, please click. This is an editor that integrates both single-line and multi-line modes. Asset package link in GameMaker Marketplace:
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